Mot Sirk the Twi'lek
 

Race: Twi'lek

Gender: Male Age: 34

Class: Jedi Counselor

Levels: 5 Height: 6'1"

XP: 11850

 Next: 15,000 Wt: 166 lbs.

Reputation: 2 (4)

         

Saving Throws  [-1 Wis / +4 Dex]

Saving Throws:

TOTAL

Base

Ability Mod

Temp Mod

Fortitude (Con.):

  6

+4/1

+0

+1 (racial)

Reflex (Dex.):

  6

+2/1

+3

??

Will (Wis.)

  4

+4/1

-1

??

Ability Scores

Str:

 8

 -1

Dex:(15)

16

+3

Con:
(Wds)

10

+0

Int:

14

+2

Wis:(10)

 8

 -1

Cha:(16)

20

+5

Combat
Base  +3/+0
Strength -1/ -1
Missile

+4

Vit.:
8+24+0

32


Cred Sticks

26,236

Armor

Natural armor class

10

class defense/investig

+4/1

DEX Defensive adj.

+3

FINAL AC:

18

Weapon Proficiencies

Simple Weapons (now)

Blaster Pistols (now)
Exotic Weap-lt saber (jedi)

Feats
J1. Force Sensitive
J1. Force Train. Alter
J1. Deflect def +1

L1. Mind Trick

+2affMnd/Illus
J2. Aware +2 es/seforce
J3. Force Train. Sense
J3. Deflect attack -4
L3. WeapFiness dex-lt. saber
J4. Force Train. Control
I1. Profile .
I1. Target +1 .
I1. Deflect +1 .
I1. Sharp-Eyed +2 Srch/SenM

Equipment:

Item

Cost Wt (kg.)
All-Temperature cloak 100 1.5
Heavy Blaster pistol gift 1.3
2 Blaster pistols 1,000 2(*1.0)
4 power packs (clips) 100 .1(*4)
Cred. stick 100 0.1
Datapad  1,000 3.0
Baylan's Datapad (+40) ¥  3.0 
Blaster Rifle 1,000  4.5
Macrobinoculars 600    0.8 
Commlink 200  0.1
Medpack 100  1.0
Light saber  ---  
Liquid cable dispenser 25   0.2
Recording Rod  500 1.0
 tool kit 250 1.0
     
     
     
Weapons
Weapon Tot hit Dam  Bonus Base Dex Str Critical Dam Stun Type
 Heavy Blaster +6 +0  ---  +3 +3 ---  20 3d8 1d8/DC18 Energy
 Blaster Pistol (*2) +6 +0  ---  +3 +3 ---  20 3d6 1d6/DC15 Energy
 Lightsaber +6 -1  ---  +3 +3 ---  19-20  2d8 --- Energy
Misc   4 level +1 attribute point: +1 Dex 
          Into the Storm Clouds: +1 Chr
              "   "   "   ": +1 to Sense Motive
put next skill points in F.Stealth, Jawa Trade Language and bluff, +1 pilot

Skills (56+1 points)       * can be used untrained

Skill

Total

Ability

Ability Mod

Ranks

Appraise*

+2

Int

+2

--

Astrogate

+2

Int

+2

--

Bluff* JC

+5

Chr

+5

--

Climb*

-1

Str**

-1

--

Computer* JC 

+10

Int

+2

7 (8)

Craft* JC
________

+2

Int

+2

--

Demolitions

+2

Int

+2

--

Diplomacy*  JC

+10

Chr

+5

5

Disable Device

+2

Int

+2

--

Disguise*

+5

Chr

+5

--

Entertain*

+5

Chr

+5

--

Escape Artist*

+3

Dex**

+3

--

Forgery*

+2

Int

+2

--

Gather  
Information*JC

+10

Chr

+5

5

Handle Animal

+5

Chr

+5

--

Hide* +3

Dex**

+3

--

Intimidate* JC +5

Chr

+5

--

Jump* -1

Str**

-1

--

Knowledge JC
 Cularin Syst.
+3

Int

+2

1

Knowledge JC
________
+2

Int

+2

--

Listen* -1

Wis

-1

--

Move Silently* +3

Dex**

+3

--

Pilot* JC +3

Dex

+3

--

Profession JC
________
-1

Wis

-1

--

     **Armor Check penalty applies

Skill

Total Ability Abilty Mod Ranks
Rd/Write JC (Basic)

racial

Rd/Write  JC (Ryl-Twi'lek)

racial

Rd/Write JC (Tarasin) --
Repair +2 Int +2 --
Ride* +4 Dex +4 --
Search*+2 +7 Int +2 6(3)
Sense Mot*+2/1 +8 Wis -1 6
Sleight of Hand +4 Dex** +4 --
Speak Lang JC   (Basic) racial
Speak Lang JC   (Binary) 1
Speak Lang JC  

(Cerean)

--
Speak Lang JC   (Gamorrean) 1
Speak Lang JC   (Huttese) 1
Speak Lang JC  

(Ithorese)

--
Speak Lang JC   (Lekku-h/tail) racial
Speak Lang JC   (Rodese) 1
Speak Lang JC   (Ryl-Twi'lek) racial
Speak Lang JC  

(Sullustese)

--
Speak Lang JC   (Tarasin) 1
Speak Lang JC  (Trandoshan-dosh) int
Speak Lang JC   (Wookie) int
Spot* -1 Wis -1 --
Survival* -1 Wis -1 --
Swim* -1 Str -1 --
Treat Injury*JC -1 Wis -1 --
Tumble +3 Dex** +3 --
         

Skill

Total

Ability

Abil Mod

Ranks

Affect Mind*+2

+14

Chr

+5

7

Battlemind

+0

Con

+0

--

Drain Energy*

+0

Con

+0

--

Empathy*

-1

Wis

-1

--

Enhance Abil*

+0

Con

+0

--

Enhnc Sense*+2

+5

Wis

-1

4

Farseeing

+5

Wis

-1

6

Fear*

-1

Wis

-1

--

F. Defense*

+6

Chr

+5

1

F. Grip*

+2

Int

+2

 --

 

 

 

 

 

Skill

Total Ability Abil Mod Ranks
F. Light +2 Int +2  --
F. Stealth* +5 Chr +5  --
F. Strike* +2 Int +2  --
Friendship +6 Chr +5 1
Heal Another* -1 Wis -1  --
Heal Self* +6 Chr +5 1
Illusion+2 +13 Chr +5 6
Move Object*  +2 Int  +2 --
See Force*+2 +5 Wis -1 4
Telepathy* -1 Wis -1 --
         

Play History:
Eye of the Sun I: A Presence - Jae Walker, 1000 exp
   Renna's Transport Service Employment

Eye of the Sun II: A Resistance - Tom Young, 1000 exp
   Favor of Lanius Qel'Bertuk and E1-6RA

Eye of the Sun III: A Revolution - ??, 1000 exp
   Cert of Gratitude
   Baylan's Datapad

An Uneasy Peace: Interactive - 300 exp

The Price of Business - Craig Norman, 650   
   Favor from Teeloo

TopWorld - Jae Walker, 800 exp
   2920 creds

MidWorld - Jae Walker, 800 exp
   2500 creds

UnderWorld - Jae Walker, 1000 exp
   1833 creds
   Heavy Blaster

Clouded Paths-Woman?, 650 exp
   1025 creds
   Permit for Heavy Blaster

Into the Storm Clouds, Adam N., 650 exp
   500 creds
   +1 to Sense Motive
   +1 Charisma

Almas 3: A Dark Fortress , Jae W, 1000exp
   1000 creds
   +1 Charisma cert
   -1 Force, +1 Force

Blinking Eyes 1: Quarters, Jae W, 1000exp
   1050-1450 = -400 creds
   +1 to computer use cert
   -2 Force, +2 Force
   reknown to ppl of Cularin (nightly news)

Forces of Cularin 1: Jae W, 1000exp
   1500 creds

Forces of Cularin 2: Jae W, 1000exp
   2570 creds
   Messenger Droid
   free video rental

Twi'lek:  Twi'leks are tall, pale, thin humanoids indigenous to the Ryloth star system, located in the Outer Rim of the galaxy. Their most distinguishing features are the twin tentacular appendages which protrude from the back of their skulls. These 'head tails' serve both sensual and cognitive functions, which help the Twi'leks survive the murky environs of their homeworld.

Capable of learning and speaking most humanoid tongues, the Twi'lek language combines both speech and movement of the head tails, making it a very difficult language for even the most skilled linguists to interpret.

Ryloth, homeworld of the Twi'lek species, is a dry, rocky world of shadowy valleys and mist-covered peaks. The atmosphere is rather thin, but breathable for most humanoid races. The planet's rotation divides it into two sides: one side is forever baked in the harsh rays of the sun, while the other is plunged into eternal darkness. It is this dark side of the world that houses the Twi'leks. The dark side is constantly swept by tornado-like 'heat storms' which blow in from the sun-blistered side of the planet at speeds up to 600 kph. But they are responsible for the heat which allows the Twi'leks to inhabit the otherwise frozen wasteland of the planet's dark side.

Twi'leks are omnivorous, but not warlike. They prefer cunning and slyness to direct combat. "One can not defeat a heat storm," says one Twi'lek proverb. "One must ride it." This philosophy explains the Twi'lek view on the war between the Empire and the New Republic. The Twi'leks see both sides as opposing heat storms sweeping the galaxy, and the Twi'leks intend to profit from the war much as they do from collecting the warm air currents of the heat storms. Eventually, both storms will pass, and the Twi'leks intend to be around when the galaxy cools.

Twi'leks in the galaxy will be found in positions ranging from pirate and smuggler, to merchant, to corporate executive. In the past, the Empire had been known to hire certain Twi'leks as spies, although the New Republic claims to have put a stop to that network. Twi'leks are also often involved in the trade, legal or otherwise, of Ryll, a very popular, but extremely dangerous and addictive, medicinal/recreational drug used in the Corporate Sector.

Twi'leks tend to shy away from open confrontation, instead relying on their skills of cunning and slyness. Twi'leks are alse extremely proud of their head tails, keeping them meticulously groomed. Twi'leks also have been known to telegraph their moods and emotions, not always intentionally, through their head tails. As a race, they are not inclined to favor any particular faction of another. Bib Fortuna, Jabba the Hutt's spokesman in Return Of The Jedi, was a Twi'lek.

 

 
 

Scenario

Retirement

Author(s)

 

Almas 1 - Kaluthin are Always Greener...

 

Adam Burns

 

Almas 2 - Desert Cries

 

Adam Burns

 X

Almas 3 - Dark Fortress

12/31/2003

Adam Burns

 X

Blinking Eyes 1 - Quarters

 

Derrel Weaver, Morrie Mullins

 

Blinking Eyes 2 - Halves

 

Lee Pickler

 

Blinking Eyes 3 - Holes

5/31/2003

Lee Pickler

 

Blinking Eyes Interactive - Peaces

 

Lee Pickler, Morrie Mullins

 

Broken Orbits 1 -- Depths of Dorumaa

 

Michael Webster

 

Broken Orbits 2 -- Something Uffel

 

Morrie Mullins

 

Broken Orbits 3 -- Tilnes Rising

1/31/2003

Morrie Mullins

 

Clouds of Genarius 1 - Head in the Clouds

 

Jason Nichols

X

Clouds of Genarius 2 - Clouded Paths

 

Jason Nichols, Morrie Mullins

X

Clouds of Genarius 3 - Into the Storm Clouds

 

Jason Nichols, Morrie Mullins

 

Oblivion's Kiss

 

August Hahn

 

Official Engagement

7/31/2003

Morrie Mullins

 

Operation Blue Star

5/31/03

Megan Robertson

 

Philanthropy

 

August Hahn

 

Philology

 

Christina Nichols, Morrie Mullins

 

Philosophy

 

August Hahn

X

Price of Business

 

Lee Pickler

 

Trade Wars 1 - Consignment

 

Megan Robertson

 

Trade Wars 2 - Mix 'n Match

8/31/2002

Megan Robertson

 

Trade Wars 3 - Find the Lady

8/31/2002

Megan Robertson

08/15/08