semera sirk
the Twi'lek
 

Race: Twi'lek

Gender: Female Age: 23

Classes: Jedi

Levels: 1 Height: 5'11"

XP: 0

 Next Level: 1000 Weight: 118 lbs.

Reputation: 0

         

Saving Throws  [-1 Wis / +3 Dex]

Saving Throws:

TOTAL

Base

Ability Mod

Temp Mod

Fortitude (Con.):

 0

+0

+

??

Reflex (Dex.):

 5

+2

+

??

Will (Wis.)

 -1

+0

+

??

Ability Scores

Str:

 .

 .

Dex:

.

.

Con:

.

.

Int:

.

.

Wis:

 .

 .

Cha:

.

.

Combat
Base  +
Strength .
Missile +
H.P.: .
 


Cred Stick

200

Armor

Natural armor class

 10

class defense

  .

DEX Defensive adj.

.

Dodge feat

.

FINAL AC:

.

Weapon Proficiencies

Simple Weapons (now)

Blaster Pistols (now)
Blaster Rifles (soldier)
Heavy Weapons (soldier)

Vibro Weapons (soldier)

Feats

1. .

.
3. .  .
4. .  .
6. .  .
6. . .
8. . .  

Equipment:

Item

Cost Wt (kg.)
All-Temperature cloak 100 1.5
2 Blaster pistols 1,000 2*(1.0)
Cred. stick 100 0.1
Datapad (not yet) 1,000 3.0
     
      
     
     
     
     
     
     
     
     
     
     
     
     
     

Weapons
Weapon Base Dex Strength Critical Damage Type
 Blaster Pistol (*2)  +0/+0 +3 +0/+0  20 3d6 Energy
             
             
              
              

Skills (56 points)         * can be used untrained

Skill

Total

Ability

Ability Mod

Ranks

Appraise*

.

Int

.

****

Astrogate

.

Int

+

 

Bluff*

.

Chr

+

4

Climb*

.

Str**

-

 --

Computer Use*

.

Int

+

 --

Craft*
________

.

Int

+

 --

Demolitions

.

Int

+

 --

Diplomacy* 
(if illicit)

.

Chr

+

2 (4)

Disable Device

.

Int

+

4

Disguise*

.

Chr

+

 --

Entertain*

.

Chr

+

 --

Escape Artist*

.

Dex**

+

 --

Forgery*

.

Int

+

2

Gather 
Information*

.

Chr

+

4

Handle Animal

.

Chr

+

 --

Hide* .

Dex**

+

4

Intimidate* .

Chr

+  --
Jump* .

Str**

-  --
Knowledge
________
.

Int

+  --
Knowledge
________
.

Int

+  --
Listen* .

Wis

-

*

Move Silently* .

Dex**

+

4

Pilot* .

Dex

+

 --

Profession
________
.

Wis

-  --
Rd/Write Lang
(Ryl-Twi'lek)
-- None  --  --

 

**Armor Check penalty applies

Skill

Total Ability Ability Mod Ranks
Rd/Write Lang
________
-- None --   --
Repair 1 Int +  --
Ride* 3 Dex +  --
Search* 1 Int +  --
Sense Motive* -1 Wis -  --
Sleight of Hand 7 Dex** + .
Speak Lang 
(Basic)
-- None  --  --
Speak Lang 
(Cerean)
-- None  --  --
Speak Lang (Ithorian) -- None  --  --
Speak Lang (Lekku-h/tail) -- None  --  --
Speak Lang (Rodian) -- None  --  --
Speak Lang (Ryl-Twi'lek) -- None  --  --
Speak Lang (Sullustan) -- None  --  --
Speak Lang (Tarasin) -- None  --  --
Speak Lang (Trandoshan) -- None  --  --
Speak Lang (Wookie) -- None  --  --
Spot* -1 Wis - *
Survival* -1 Wis -  --
Swim* -1 Str -  --
Treat Injury* -1 Wis -  --
Tumble 3 Dex** +  --
Illicit Barter 5 -- --   5
 . --  -- --  --
 . -- -- --  --

 


Twi'lek:

Twi'leks are tall, pale, thin humanoids indigenous to the Ryloth star system, located in the Outer Rim of the galaxy. Their most distinguishing features are the twin tentacular appendages which protrude from the back of their skulls. These 'head tails' serve both sensual and cognitive functions, which help the Twi'leks survive the murky environs of their homeworld.

Capable of learning and speaking most humanoid tongues, the Twi'lek language combines both speech and movement of the head tails, making it a very difficult language for even the most skilled linguists to interpret.

Ryloth, homeworld of the Twi'lek species, is a dry, rocky world of shadowy valleys and mist-covered peaks. The atmosphere is rather thin, but breathable for most humanoid races. The planet's rotation divides it into two sides: one side is forever baked in the harsh rays of the sun, while the other is plunged into eternal darkness. It is this dark side of the world that houses the Twi'leks. The dark side is constantly swept by tornado-like 'heat storms' which blow in from the sun-blistered side of the planet at speeds up to 600 kph. But they are responsible for the heat which allows the Twi'leks to inhabit the otherwise frozen wasteland of the planet's dark side.

Twi'leks are omnivorous, but not warlike. They prefer cunning and slyness to direct combat. "One can not defeat a heat storm," says one Twi'lek proverb. "One must ride it." This philosophy explains the Twi'lek view on the war between the Empire and the New Republic. The Twi'leks see both sides as opposing heat storms sweeping the galaxy, and the Twi'leks intend to profit from the war much as they do from collecting the warm air currents of the heat storms. Eventually, both storms will pass, and the Twi'leks intend to be around when the galaxy cools.

Twi'leks in the galaxy will be found in positions ranging from pirate and smuggler, to merchant, to corporate executive. In the past, the Empire had been known to hire certain Twi'leks as spies, although the New Republic claims to have put a stop to that network. Twi'leks are also often involved in the trade, legal or otherwise, of Ryll, a very popular, but extremely dangerous and addictive, medicinal/recreational drug used in the Corporate Sector.

Twi'leks tend to shy away from open confrontation, instead relying on their skills of cunning and slyness. Twi'leks are alse extremely proud of their head tails, keeping them meticulously groomed. Twi'leks also have been known to telegraph their moods and emotions, not always intentionally, through their head tails. As a race, they are not inclined to favor any particular faction of another. Bib Fortuna, Jabba the Hutt's spokesman in Return Of The Jedi, was a Twi'lek.

 

08/15/08