Kalimar Kephulhu" -
Ulitharid
Attributes |
Saves: |
Align: |
Miscreant |
||
IQ |
20 |
Psi: |
+4 |
PPE: |
4 |
ME |
22 |
Poss: |
+7 |
ISP: |
446 (3rd) |
MA |
17 |
Insan: |
+8 |
Horror: |
11 |
PS |
24 (30) |
Magic: |
+7 |
SDC: |
271 |
PP |
17 (19) |
Poison: |
+6 |
h.p.: |
98 (3rd) |
PE |
24 (27) |
Horror: |
+10 |
A.R.: |
17 |
PB |
7 |
Coma/Death: |
+24% |
Armor: |
300 |
Spd |
16 (28) |
Credits: |
698,000 |
Exp.pts: |
11,000 |
Combat: |
(6 attacks) |
Hands: |
+3 init; +3 strike; +6 parry; +4 pull punch; +6 dodge; +7 roll; +1 break fall; +15 dam |
Swords: |
+4 strike; +9 parry; +1 disarm; +15 damage |
Shield: |
+1 parry |
Psi Powers: |
|
Healing |
(choose 3 including the ones given) |
1. Bio-regeneration (3d6 SDS; 2d6 hp; 6 isp) |
|
2. Detect Psionics (6) |
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3. Resist Fatigue (4) |
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4. Suppress Fear (Psyscape, pg 36) (2nd lvl) |
|
Physical |
(choose 3 including the ones given) |
1. *Levitation (varies) |
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2. Impervious to Cold (2) |
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3. Telekinesis (varies) |
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4. Impervious to Fire(2nd lvl) (4) |
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Sensitive |
(choose 3 including the ones given) |
1. *Astral Projection (8) |
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2. *Telepathy 2 ISP / 20minutes/per level (4) |
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3. Mask ISP and Psionics (Psyscape, pg 40) |
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4. Sixth Sense(2nd lvl) (2) |
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5. Speed Read - Sensitive(4th lvl) |
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6. Total Recall - Sensitive (4th lvl) |
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Super Psionics |
(choose 3 including the ones given) |
1. Mind Block AutoDefense |
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2. Mind Bolt (6ISP=1d6; 12ISP=3d6; 20ISP=6d6; 40ISP=2d4 (*10) MD)(+4 strike; +10 ISP=+8 strike) |
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3. Advanced Telepathy (3300 ft range; last 20min/level; 5 ISP) |
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4. Telemechanics(2nd lvl) (10) |
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5. Block Breaker (3rd
lvl): 30 ISP ["Between the Shadows: Nightbane] |
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6. Psi-Sword (3rd lvl) (30) [6d6+15] |
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7. Mind-Bond (3rd lvl) (__) No chance of insanity |
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Next Psi wanted |
|
1. Impervious to Poison/Toxin - Physical(5th?) |
Natural Abilities: |
|
1. Dominate: |
(as spell, but costs 5 ISP) |
2. Astral Transference: |
(Between the Shadows-Astral Lord Power) 1 minute concentration to activate. Astral in Physical 1isp/5 min, to project Astral 2 isp + 2/passenger. Physical entering Astral 15 isp + 15/passenger (50 pounds per/person extra max.). (Probability Travel) |
3. Teleport Self: |
500 ft. range. Instant effect. 40 ISP. Self plus10 lbs/level of carried objects. Must be able to see or visualize destination. |
4. Mind Wave: |
(Range 300 feet; 30 ISP; prone for 2d4 +1 /lvl rounds if fail; sv at -2; -2 to init -10% to skills for 2d4 min) |
5. Interference: |
(See Psi-Nullification & Interference, pg. 66 Psyscape book.) Self only. Reflex action that interferes with to all (even multiple) magic attacks directed at him (including area affect spells) by expending a 1d6 of psi which nullifies the magic. No further points can be invested into it, and the interferance only protects the user. ("95% magic resistance") |
6. Other Psionic Powers: |
Psi Disciplines chosen as per standard neo-human, but several disciplines must be chosen at first level. (those shown with a *) |
Skills: |
|||
R.C.C. Skills: |
|||
98% |
Language: Mind Flayer Sign |
(98%) |
|
---- |
Language: Elvish/Draconan |
(15+6) |
|
56% |
Lore: Demon & Monster |
(25+5/lvl +6+10) |
|
61% |
Detect Ambush |
Espionage |
(30+5/lvl+6+10) |
56% |
Prowl |
Rogue; Physical |
(25+5/lvl +6+5+5) |
---- |
Energy Rifle |
Weapon Proficiency |
(*) [+3 aim; +1 burst] |
---- |
Energy Pistol |
Weapon Proficiency |
(*) [+3 aim; +1 burst] |
---- |
Swords |
Weapon Proficiency |
(*) [+1 str/parry] |
5 Related: |
|||
61% |
Wilderness Survival |
Espionage |
(30+5/lvl +6+10) |
---- |
Kendo (pg. 194, Japan) |
Physical |
(*) |
56% |
Tracking |
Espionage |
(25+5/lvl +6+10) |
---- |
Boxing |
Physical |
(*) |
---- |
Land Navigation |
||
2+1 Secondary: |
|||
---- |
Athletics |
Physical |
(*) +1parry/dodge, +1roll, +1PS, +1d6Spd, +1d8 SDC |
---- |
Running |
Physical |
(*) +1PE, 4d4spd, 1d6 SDC |
---- |
WP Shield (taken at 3rd) |
Physical |
(*) +1parry (Palladium Fantasy, pg. 60) |
3 Freebies: |
|||
51% |
Preserve Food |
Wilderness |
(25+5/lvl +6+5) |
56% |
Skin and Animal Hides |
Wilderness |
(30+5/lvl +6+5) |
71% |
Swimming |
Physical |
(50+5/lvl +6) |
---- |
Gymnastics |
Physical |
(balance: 50+5/lvl; bars 60+3/lvl; climb rope: 20+2/lvl; back flip 70+5/lvl; +5% prowl bonus; climb 47+5/lvl; repelling: 37+5/lvl) |
Brain Mate: |
|||
---- |
Illithid History |
(??) |
|
41% |
Archaelogy |
(20+5/lvl +6) |
|
41% |
Lore: Astral |
(20+5/lvl +6) |
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Later skills wanted: |
|||
Detect Concealed; |
Hunting; Streetwise; |
Sniper; |
Body Building |
Items Owned: |
Brain Mate: portion of elder brain in a sphere on chain hung around neck. Has total recall, telepathy, and 3 sage areas: Illithid History; Archaelogy; Lore-Astral (pg. 77, The Illithiad) |
Naut'Yll Korallyte Armor: AR: 17; SDC: 300 (pg. 155, Rifts Underseas) $80,000lightweight, molded to wearer, full mobility: no prowl penalties, [with regeneration; escape; invisibility] |
Polarized Eye lenses |
Particle Wave Rifle: Dam (2d4*10 SDC/shot) Range:2000 ft. 30 shots $40,000 |
Particle Wave Pistol: Dam (1d4*10+5 SDC/shot) Range:2000 ft. 30 shots $20,000 |
Magic Sword: Dam (6D6+3) Flaming Sword; Indestructible; Eternally Sharp $115,000 |
TW Lightblade Sword: Dam (1D4*10+6) (2D4 if vampire) (Rifter #2, pg.82) $250,000 |
TW Jammer (range 600 ft) p.113 Federation of Magic |
Communication Band: will instantly translate any spoken language, human & alien. (Rifts, pg. 96) $50,000 |
Magic Optics (goggles): see aura, see invisible, detect concealment (10 ISP/15min/level) $40,000 |
Invisibility Cloak (AR 8; SDC: 30) |
Anti-grav Harness |
Glitter horse [space flight; winged flight; invisibility] (ready in one month—paid extra) |
Octoman Technowizard Slave (mellow with tracker control implant installed) 200,000 credits paid |
Idrantine Circlet: holds 100 ISP. Rechargable. |
Holographic Computer Wrist Watch (Phase World, pg.143) |
2 Robots guarding the Viking Ship; DV40 Hunter Killer Bots (pg.88 Triax) |
Disadvantages: |
Twilight World Homeland: |
Thus, will be blinded by 100 watts of light. But can see 600 at night. (hence wear polarized eye lens). |
Damp Homeland: Thus, needs damp skin. In normal environment, need moisten body 1 hr./week. Desert type 1 hr/day. |